South of Midnight

South of Midnightis a haunting new action - escapade plot from Compulsion Games , the studio behindWe Happy FewandContrast , and like these game , there are a few things you should know as you journey through the bayou in hunting of your mama . The game has a unique art style that will draw you into this fantastical version of the American Deep South , where you ’ll encounter creature stem from folklore and caption . With14 chapter to play , South of Midnightis a well - contained adventure that , despite its linear nature , provides tidy sum of chance for discovery and exploration .

South of Midnightfeatures third - mortal fighting , and multiple accomplishment tree diagram which you may use to regulate how you will approach each fight . Hazel , our champion , begin the plot with niggling noesis of her family ’s past , but as you research and defeat the foe that support in your way of life , she ’ll learn more about the bequest that runs in her veins . While not especially heavily on the normal ( Weaver ) difficulty , it ’s still important to keep a few thing in mind when begin your risky venture .

10Chapters Are Linear, Explore Before Finishing

You Won’t Be Back, So Get What You Can

Unlike many modern game , South of Midnightis a additive , chapter - establish biz . That mean your progression through an area should be thorough , asyou do n’t come back to that stage during the report once you ’ve trounce it . Games likeDragon eld : The VeilguardandFinal Fantasy 7 Rebirthare much more open , offer you the probability to return to most positioning as many times as you ’d like for full explore them . to the south of Midnightdoesn’t offer that luxury , though many would argue that game likeFF7 remaking Part 3shouldn’t be capable - worldat all .

Despite not naturally returning to a degree / area , you could play back chapters to grab stuff you missed .

No matter your notion about clear - cosmos versus not open - reality , it ’s overnice thatSouth of Midnight ’s chapters are relatively hold . You ’re not really go to be blindsided by suddenly being barred from an area because you have advance a side pursuance too far , and what you see is generally what you get . That being aver , it ’s inauspicious to miss something you might have wanted , so check that to good scope out the bayou ’s corner and crannies before push ahead .

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9If You Can See It, You Can Get It

Watch Out For Water, Though

BecauseSouth of Midnight ’s level are mostly linear , this also means that nothing is conk out to be barred from you while you search . There ’s not going to be any " come back later after you ’ve arrive hug drug acclivity to unlock this section , " which can be super annoying and slow in other games . For the most part , anything you could see — and some thing you could’t — within a chapter is yours for the taking , as long as you could picture out how to get to it .

You will have to keep an eye on your wellness to proceed in South of Midnight , and recall one simple trick can keep you alive more easily .

The only exception to this rule is when water is involved . There ’s no swimming inSouth of Midnight , as any Southerner roll in the hay the risk of enter the dark water of the swampland . This means that most of the small islands and peninsula in the secret plan are just set decorations , bring through the few that have anchors nearby that you’re able to use to swing across the H2O .

Hazel approaching the spinning wheel in south of midnight

8Replay Chapters For More Resources

Or Gather Things You Missed The First Time

There are things like Health Filaments , Floofs , and collectible scattered acrossSouth of Midnight ’s 14 chapter , and if you ’re not an explorer by nature , it can be tricky to find them all . gratefully , you may go back and replay chapters after finish themfor the first time , which can earmark you to go back and piece up any resources that you missed on your initial exploration .

If you ’re not sure if you ’ve got everything , you’re able to check on the Chapter Select CRT screen , where it will list the collectibles available in each chapter and how many you ’ve get . While in a point , the suspension screen door will also tell you how many full Floofs and Health Filaments there are .

To replay a chapter , you shouldselect " Load Game " on the Main Menu , which will transport you to the chapter selection sieve . From here , you’re able to play back the chapter without worry about misplace any forward motion you made after the selected chapter , though you wo n’t have any of your upgrade while you play the chapter again . You ’ll only have the skill and abilities that were useable to you when you ab initio began the chapter , but your progress in the following chapter will be saved and not affected by your replaying .

South of midnight with enemy

​In “South of Midnight,” players follow Hazel, a young woman navigating a surreal, Southern Gothic landscape in search of her mother after a devastating hurricane. As a newly awakened “Weaver,” Hazel confronts creatures from Southern folklore, such as Two-Toed Tom and Huggin’ Molly, using her magical abilities to mend spiritual wounds.

7Increase Your Airtime

If You’re Struggling With Platforming, Try This Combo

Many chapters inSouth of Midnightfeature platforming and jumping section , and these can be hard for those who are n’t used to them . While the average player probably wo n’t scramble too much with most of the jumps , there are a few upgrades that make them much well-situated . For the most distance potential , participant should utilize their double jumps and glide ability , which allow for you to remain in the air for quite a routine before landing place .

South of Midnight is visually striking , and its tale pulls at your emotions with an incredible mold , but its shop mechanic do n’t necessarily impress .

To maximize your time off the earth , you should Double Jump and then Glide across any gaps . The Double Jump will get you into the gentle wind , and the Glider will earmark you to cover much more length than you would when falling usually . Not every platforming section will require this much aloofness , but it can be useful if you ’re not indisputable whether you’re able to make a leap .

South of Midnight close-up on Hazel.

6Heal Wisely

If You’re Close To Full, Save It For Later

The fights inSouth of Midnightoften bear Healing Coils that let you to regain some health in the middle of battle , butthese curl are single - habit ( except on Story and Easy difficulties ) and do n’t cure you all the way . This mean you have to be saucy about when you bring around , as there are no actual healing consumables that you could buy in up on and then crop up on a caprice . hold back until you ’re modest , then go for the big flare-up of healing that the Healing Coil whirl .

5Unravel Defeated Enemies For A Small Heal

Pay Attention And Act Quickly To Get Some Health Back

While healing is extremely limited inSouth of Midnight , Unraveling cater a passably consistent way to get healed without too much trouble . After a foe has been defeated , you could Unravel the Stigma they allow behind , which will give you just a small volley of health .

stigma will only hang around for a myopic time after an foeman is vote out , so make trusted to Unravel them before they disappear if you involve to bring around .

This can be pretty utile , as that small bit of wellness can be the dispute between life and demise , and gratefully , sentence stops once you go in the Unraveling animation mid - fight , so you do n’t have to worry about get interrupted or withdraw damage .

Gaming

Or Ignore It For Secrets And Collectibles

If you require to come after the main story seeking , the Guiding Strand will take you from one objective to the next . This is nice if you ’re not really on the lookout for Floofs or other collectibles , and is the most effective way to get through the plot ’s story . However , if you ’re calculate for the game ’s obliterate secrets and treasure , diverge from the Guiding Strand ’s path is one of the good ways to find them .

3You Can Turn Off Stop Motion

If The Style Bothers You, There’s A Setting For That

South of Midnightfeatures a unique , stop - move panache of invigoration , and while I , in person , think it looks unbelievable , this sorting of unparalleled feeling can bother some multitude . If this is you , there ’s a toggle in the " Gameplay " tab in the place setting fare . Turning stop - motion off can also be helpful if you ’re struggling in combat , as the stuttering effect that stop - move campaign can be turbulent to scrap timing .

This setting does not affect cutscenes , which are prerendered with the discontinue - motion effect .

While I did n’t have too much difficulty with kibosh - motion turned on , I also only played on Weaver difficultness . For those who require a more ambitious experience , the harder difficulties might require you to toggle stop - motion off . There ’s no obtrusive variety in the actual performance of the game , but characters move more swimmingly without the classic stop - motion effort .

South of Midnight

2Prioritize Weave Skills

Stigma Bane Can Be Your Best Friend

Of the various skill upgrades thatSouth of Midnightprovides , the Weaver skills are by far some of the most useful . There are three Weave abilities , and their detail are as follows :

Weave is a condition condition that basically stuns an enemy , preventing them from move , and with the various upgrade available , it can make fights much simpler by admit you to focus on one enemy at a time rather than get to resist them off all at once . Stuns are super powerful in most game , andSouth of Midnightis no exclusion .

1You Don’t Need Every Floof To Max Out Your Upgrade Trees

Spend Judiciously, And Explore Fully

There are hundreds of Floofs in some of the chapters ofSouth of Midnight , but thankfully , you do n’t take them all in purchase order to full upgrade all of Hazel ’s acquisition . As long as you ’re grabbing the Floofs you see , you should be okay by the death of the biz . If not , it ’s always possible to play back chapter and grab some of the I that you missed , as these will be added to your sum when you find fault up the chapter you left off on .

ThoughSouth of Midnightpicked a rough going windowthanks to the recent Nintendo Direct , it ’s still a gorgeous plot that will stand on its own merits .

Additionally , you should spend your Floofs as you get them . The rise trees are n’t limited;when you buy one outgrowth of a tree , the other continue useable to you . to make Hazel as secure as possible , snap up every upgrade as they become usable .

PC Games

Everyone has their own preference when it comes to combat in any game , but it ’s also true that there are general tricks that can make every game more pleasant to play . InSouth of Midnight ’s cause , most of these tips relate to staying alive as well as exploring the environment as best you’re able to . With such a charming experience pack into only 10–12 hours , there ’s no direction you wo n’t enjoy this haunting and beautiful biz .

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​In " South of Midnight , " players follow Hazel , a young womanhood sail a surreal , Southern Gothic landscape in search of her mother after a devastating hurricane . As a newly arouse " Weaver , " Hazel confronts fauna from southerly folklore , such as Two - Toed Tom and Huggin ’ Molly , using her magic abilities to mend ghostly wounds .