Assassin’s Creed Shadows

acquisition inAssassin ’s Creed Shadowsare divided up into tiers based on Knowledge Ranks , with six core family for each lineament . There is also an additional bent of Knowledge Paths after you reach Knowledge Rank 6 for both characters , allowing you to further hone Naoe or Yasuka ’s abilities and delve deeper into a particular expertness . Skills are categorized as ability or passives , with some passives being ball-shaped , meaning they do n’t apply solely to any individual skill tree . Knowledge Paths are all Global Passives , for example , affecting a general attribute for each character .

you could unlock more abilities and passives by increasing your Knowledge Rank with Knowledge Points , which are earned for finish any of the various activity type , such as Kofuns orAC Shadows ' Kuji - Kirimini - game . power can be slot into your power doohickey after unlocking them , and can be activated by fill up your adrenaline bore by land hits on enemies . Each weapon system type has three unique ability , and both characters have unique non - weapon - based science trees , such as the Samurai tree for Yasuke and Naoe ’s Shinobi tree .

All Naoe Skills In AC Shadows & What They Do

All Katana Abilities & Passives For Naoe

The Katana will be your first introduction to Naoe ’s diverse set of acquisition , and will get you oriented to howAC ShadowsKnowledge Points & Ranks go . The three Katana ability are Tidal Wave , Eviscerate , and Guard Breaker . Tidal Wave is the first power you ’ll learn play as Naoe , and it gives you a glance at how abilities work in general , but it can also be buffed to mete out monumental damage . Eviscerate & Guard Breaker are first-class harm - dealing skills as well .

Rank

Title

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eccentric

Description

supremacy

Naoe and Yasuke from Assasin’s Creed Shadows with weapons and skills

Custom image by Katarina Cimbaljevic

1

Melee Expert

Global Passive

AC Shadows Naoe Tool Skill Tree

Increase damage with Melee Weapons by 2 %

Increase damage up to 9 %

Dodge Attack

AC Shadows Yasuke Long Katana Skill Tree

Passive

After a dodging , launch a fast counter - attack and quickly get back to the foe

N / A

AC Shadows Naginata Yasuke Skill Tree

Tidal Wave

Ability

An extremely fast strike dealing 25 % ability impairment and making the foeman Vulnerable

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2

Affliction Effectiveness

Increase equipment casualty on Afflicted enemy by 2 %

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Increase damage up to 12 %

Generator

scheme onslaught sire 25 % of an epinephrin clump on hit

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Increase Dodge Attack up to 40 %

Increase dodge attempt damage by 25 %

Counter Attack

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change state your Deflect into a counter tone-beginning at the last moment .

3

Second waving

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Tidal Wave can now be chain two time in a row

( Increase Tidal Wave damage to 40 % )

Eviscerate

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hit an enemy , care 75 % ability damage and labor them away . Half as effective on large enemies .

4

Momentum Builder

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Increase damage with consecutive hits by 1 % .

Increase damage up to 6 %

No mercifulness

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Successful Dodge Attacks make the target vulnerable .

Increase Dodge attack damage up to 60 %

Guard Breaker

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Unleash 9 smash , each dealing 10 % ability legal injury and breaking armor . Half as in effect on magnanimous foeman .

Outclass

Eviscerate now has its full burden on turgid foe .

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Increase Eviscerate wrong by 60 %

Swift Step

Counter Attack can now be execute on Flurry Attacks .

PC-1

Increase Counter Attack Damage up to 40 %

5

No Quarter

Gaming

Guard Breaker now has its full burden on large enemies .

Increase sentry duty ledgeman damage up to 40 %

Smoke Screen

Assassin’s Creed Shadows

Can now throw away a Smoke Bomb after promote with Eviscerate

Increase Eviscerate damage up to 60 %

6

PC Games

Unstoppable

Guard Breaker can no longer be blocked or parried .

Increase Guard Breaker impairment up to 60 %

Third Wave

Tidal Wave can now be chained three times in a row .

Increase Tidal Wave harm up to 60 %

Hardened

Counter Attack can now be perform on Unstoppable Attacks

Increase Counter Attack Damage by 60 %

All Kusarigama Abilities & Passives

The Kusarigama is by far my preferent weapon , and is as effective with group of enemies as it is one vs. one . It also has an incredible ranged character assassination ability that can be accessed in the Assassin tree . The Cyclone Blast ability is by far Naoe ’s good AoE skill , swing the arm violently in circles and dealing power damage per striking , pushing enemies back in the cognitive process . blend with the Snake Bite ability , which is everlasting for head - to - head encounter , the Kusarigama tree diagram has something for every function .

Affliction Builder

Increase Affliction buildup by 1 %

Increase Affliction buildup up to 6 %

Entanglement

mat an foeman with a Posture attack .

Throw regular enemies in any guidance .

Feral Outburst

Launch Naoe towards a single foe and unleash a stir of 4 strikes dealing 20 % power damage each .

magnanimous Catch

Entanglement now has its full issue on large enemy .

bring out lesion

Feral Outburst ’s final hit makes the target Vulnerable .

Increase Feral Outburst Damage by 40 %

Quick Strike

After any attempt , momentarily pause and then launch 2 extra strikes .

Multi - Target Expert

Increase damage when hit multiple enemies by 3 % .

Increase effect up to 15 %

Cyclone Blast

Swing the Kusarigama in large circles around Naoe , carry on 8 % power damage per strike and pushing back light upon opposition .

Catalyst

After a combo ender , extend the jazz band with a Quick Strike .

Increase Quick Strike damage by 40 %

Tug of War

When pulling an enemy towards Naoe , perform a powerful onrush that deals 50 % ability terms and knocks them down

Lasting Storm

Cyclone Blast now do 4 additional swings .

Increase Cyclone Blast damage by 40 %

Feral Frenzy

Feral Outburst now let loose 2 extra bang

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Snake Bite

Wrap the chain of the Kusarigama around a individual enemy ’s substructure to criticise them out and deal 40 % ability damage .

Critical Proficiency

Increase Critical Damage by 2 %

Increase Critical Damage up to 12 %

heavily Fall

After getting up from a Snake Bite flack , the enemy is afflicted by Daze .

Increase Snake Bite damage by 40 % .

Dazed

Quick Strike now visit 15 % fog buildup with each strike .

Increase Quick Strike price by 60 %

Enhanced Impact

Cyclone Blast ’s last hit energy back the enemy importantly further .

Knock Out

Increases knockdown length of Snake Bite by 10 seconds .

Increase Snake Bite damage by 60 %

All Tanto Abilities & Passives

The Tanto is a slick and quick artillery with three first-class power , idealistic for learn out single mark . Abilities in the Tanto accomplishment tree include the Shadow Piercer , Shadow Barrage , and Hidden Hand . The Tanto can also beenhanced through the Assassin acquirement tree diagram to allow dual assassinations .

Gap Seeker

Increase Armor Piercing by 3 %

Increase Armor pierce up to 18 %

Leap Strike

Leap forwards toward the butt and strike

Shadow Piercer

Throw the Tanto , then dash forward to stab the quarry and make them Vulnerable , trade 40 % power damage with each strike .

Backstabber

Increase harm from behind by 2 %

Increase damage from behind up to 12 %

Escape Strike

Perform a strike and slow-witted dodge .

Increase Leap Strike impairment by 40 % and Escape Strike Damage by 40 %

Shadow Barrage

Naoe will automatically execute a quick evade before getting hit , live on 20 second and up to 7 hits . Does not work on Grab Attacks .

Backstab

Light Posture onrush that hit an enemy ’s back trigger sapless gunpoint onrush

parentage Rush

Leap Strike and Escape Strike generate 25 % of an Adrenaline Chunk on hit .

Increase Leap Strike equipment casualty by 60 % and hightail it Strike impairment by 60 % .

liven up Kill

Shadow Piercer generate 80 % of an Adrenaline Chunk on kill .

Increase Shadow Piercer price by 40 % .

Back Breaker

Posture attacks performed behind an enemy now have 100 % Armor Piercing

Hidden Hand

Sheath your Tanto and extend the Hidden Blade in its classical anatomy to perform an Assassination while in armed combat

Shadow Reach

Increase Shadow Piercer throw distance by 10 meters

Increase Shadow Piercer damage by 60 %

Endless Barrage

Each kill while Shadow Barrage is active increases all damage by 5 %

Increase Shadow Barrage duration by 5 minute or up to 1 additional collision

Critical Thinker

Increase Critical Chance by 1 %

Increase Critical Chance by up to 4 %

Hidden Onslaught

+1 Health Segment removed when used against unaware enemies

+5 % Cooldown Reduction with Hidden Hand

Broken Spirit

Hidden Hand can not be blocked or put off

Healthy Sting

Weakpoint Attacks triggered from behind an enemy restore 5 % wellness

All Tool Abilities & Passives

Tools are a universally useful circle of point to have on deal as you explore and complete various side quests throughout the biz . tool consist of Kunai , Shurikens , Smoke Bombs , and Shinobi Bells , all serving a unique intent . Naoe can use these to cark foe , entice them in , take them out from a length , and more . pecker can also be buffed in various way with gear .

Tool Professional

Increase damage with Tools by 3 %

Increase wrong with Tools up to 18 %

Smoke Bomb

give a smoke bomb and give way all furrow of flock .

Kunai

bemuse a Kunai that deals 4000 % damage . headshot on unsuspecting enemies will absent 1 Health Segment .

Quick bewilder

mechanically throw the equipped creature at the closest enemy or objective .

Larger Tool Bag

Increase maximal capacity for all instrument . +1 for each tool .

Shinobi Bell

give a Shinobi Bell that distracts nearby enemies

Enduring Haze

Smoke Bomb has its duration increased to 10 seconds

Kunai Assassination Damage 1

Naoe removes 1 additional Health Segment with Kunai

Shuriken

Throw a Shuriken that deals 100 % damage . Staggers enemies and can be used on the environment .

Adrenaline Generator

Increase Adrenaline Gain by 3 %

Increase Adrenaline Gain up to 15 %

Golden Bell

Shinobi Bell is now golden , and its shine can pull enemy from afar .

Armor Piercing

Kunai now have 50 % Armor Piercing

Increase Kunai damage by 10 %

Larger Tool Bag 2

Increase Maximum capacity for all tools . +1 Kunai , +2 Shuriken , +1 Smoke Bomb , +2 Shinobi Bell

far-flung

Smoke Bomb has its radius increased to 10 meters

Kunai Assassination Damage 2

Bank Shot

Shuriken can now bounce between butt .

Increase Shuriken damage by 10 %

Tool Affliction Proficiency

Increase Affliction buildup with Tools by 2 % .

Increase Affliction buildup up to 9 %

Louder Chimes

Shinobi Bell has its spoke increased to 5 meters

Triple Threat

Naoe can throw 3 Shurikens at the same meter for the cost of 1

Larger Tool Bag 3

Increase maximal mental ability for all prick . +1 Kunai , +2 Shuriken , +1 Smoke Bomb , +2 Shinobi Bell

Everlast

Kunai can no longer crack on hard impact and can be retrieved indefinitely

Increase Kunai impairment by 15 %

Kunai Assassination Damage 3

All Shinobi Abilities & Passives

Shinobi skills are an integral part of Naoe ’s character and tale ground . Her female parent was a Shinobi , and these science are a reflection of the Shinobi influence on Naoe ’s living and motivations . Only one Shinobi power can be equipped at a time , and there are only two to choose from , so select wisely . The option will bet on your trend to employ stealth over engaging in combat , or frailty versa .

Prodigy

Increase damage with Abilities by 2 %

Increase damage with Abilities by up to 9 %

take hold of

While undetected , snaffle an opposition . Once grabbed , you may move with them and knock them out .

Grappling Hook

Launch your Grappling Hook .

Shallow Water Breathing

Allows Naoe to catch one’s breath through a reed while remaining still in shallow water .

Grab Assassinate

After grab an enemy , you’re able to assassinate them .

Ascension Boost

While using the Grappling Hook , Naoe can wax much faster

Vault

After deflecting an plan of attack , you’re able to jump over an foe and make them Vulnerable

Igan Roll

Dodge before hitting the ground to shrink fall damage .

Evasive

Increase damage after a Vault by 2 %

Increase damage after Vault by up to 12 %

Lightning Kicks

Knock down the 2 cheeseparing enemies and deal 15 % harm to each

Heighten Senses

While undetected , prison term slow up down around Naoe for 8 mo . Aborts on enemy link .

Destabilizing Vault

Increase Critical Chance by 25 % over 10 second after using Vault

Immobilized

Increase the knockdown length of Lightning Kicks by 4 mo

Increase Lightning Kicks damage by 40 %

Extended Perception

Increase Heightened Senses duration by 4 seconds

Increase damage with puppet during Heightened grass by 10 %

Ninja Fall

Igan Roll now negates all fall damage .

Efficient

+3 % less Cooldown with Abilities

Up to +15 % less Cooldown with Abilities

Quick Knock Out

Knock out after Grab can now be performed faster

High Vault

switch a Shuriken mid - air on a successful Vault

Sweep the Leg

Lightning Kicks can now do 1 extra leg expanse on a nearby target that is not already knocked down .

Critical Insight

continuance of Heightened Senses is reset on a successful assassination . Can only be reset once per activation .

All Assassin Abilities & Passives For Naoe

Assassin abilities are the heart of the AC Shadows have , and are constitutional for any successful stealth clash . Importantly , the Hidden Blade accomplishment in the Assassin tree will be made irrelevant if you play withGuaranteed Assassinationenabled . The Assassin Sir Herbert Beerbohm Tree has skills thatenhance each of Naoe ’s weapons with a singular assassination option , such as the Kurisagama ’s Rush Assasinate that lease you lunge at foe from a distance .

public executioner

Increase damage on vulnerable enemies by 2 %

Increase terms on vulnerable enemies up to 2 %

Ground Assassinate

Assassinate steady enemies while they are on the ground and remove Health segment

Shoji Door Assassination

While using a katana , Naoe can assassinate a target through a Shoji jury .

Hidden Blade

Assassinate regular foe and transfer Health Segments .

Eagle Vision

Highlight enemy around you .

Nightcrawler

Increase terms during the dark by 2 %

Increase legal injury during the night by up to 12 %

Improved Ground Assassinate

Naoe removes 1 extra Health Segment with Ground Assassination

Double Assassinate

While using a tanto , Naoe can assassinate two target standing close together with a single attack

Assassination Damage 1

Naoe removes 1 extra wellness segment with assassinations

Vigor 1

Increases Naoe ’s epinephrin chunks by 1

reenforce Blade

Hidden Blade can now be used against large enemies

Improved sensory faculty

Increase the longevity of Eagle Vision ’s effect after inactivation

Frontrunner

Increase damage while Health is full by 2 %

Increase damage while health is full by up to 12 %

Vigor 2

Increase Naoe ’s Adrenaline chunks by 1

character assassination Damage 2

Rush Assassinate

While using a Kusarigama , Naoe can close down the space and deal character assassination damageto a individual target .

Hand of the Creed

Hidden Blade can no longer be deny when enemies see Naoe coming .

Vigor 3

Increase Naoe ’s Adrenaline Chunks by 1

character assassination Damage 3

Naoe removes 1 additional Health Segments with assassinations

All Skills Available To Unlock For Yasuke & What They Do

All Long Katana Skills For Yasuke

Yasuke ’s Long Katana include three unique abilities as well : Power Dash , Payback , and Samurai Showdown . Power Dash and Payback deal high damage to single target , while Samurai Showdown can be raise to rag up to four foe at a metre , cover damage to each of them .

Sheathed Attack

Sheathe the Long Katana and set up a impregnable strike that can break the target ’s sentry go

Power Dash

Dash to a exclusive foe , dealing 50 % power damage , then move behind them to make them vulnerable

Riposte

Right after block a hit , perform an immediate counter

Combat Expert

Increase price with scrimmage weapons by 2 %

Increase legal injury with melee weapons by up to 9 %

Energizing Defense

Riposte now restore 5 % health

Increase Riposte wrong by 40 %

Adrenaline Builder

Increase adrenaline addition by up to 15 %

Sheathed Posture

Sheathed Attack can now become a Posture attack .

Increased Sheathed Attack damage by 20 %

Payback

Deal 3 powerful bang to a exclusive enemy , each sell 35 % ability harm and restoring 10 % health

Samurai Showdown

cod up to 3 different foe and attack them , deal 15 % ability damage to each

Armor Avoidance

Power Dash now has 100 % Armor Piercing

Increase Power Dash damage by 40 %

Overrun

Increase Payback damage by 1 % per 1 % Health missing

Increase Payback damage by 40 %

Defensive Strike

retort now has 100 % critical chance when performed against a Flurry Attack

Increase Riposte wrong by 60 %

Melee Weapon Armor Damage

Increase armor impairment with battle royal artillery by 3 %

Increase armor damage with scrimmage weapons by up to 18 %

Adrenaline Boost

Sheathed Attack generates 50 % of an Adrenaline Chunk on hitting

Increase sheathe Attack damage by 30 %

Shatter

Increase Samurai Showdown Armor damage by 50 %

Increase Sumari Showdown damage by 40 %

Payback can no longer be forget or skirt

Increase Payback damage by 60 %

Call of Honor

Samurai Showdown can now taunt up to 4 dissimilar enemies

Increase Samurai Showdown damage by 60 %

Chained Power Dash

Power Dash can now be chained a second time

Increase Power Dash price by 60 %

All Naginata Abilities & Passives

The Naginata is a long bladed weapon with the Crescent Strike , Impale , and Onslaught abilities available . There ’s also an splendid Whirlwind passive voice that need a little acquiring used to but can be chained extremely effectively against multiple antagonist . Impale is a great individual - target impairment - principal , as well as Onslaught , which look at eight strike against a individual foe .

One Man Army

Increase damage when strike multiple enemy by 3 %

Increase damage when hitting multiple enemies by up to 15 %

Far Reach

enemy hit by the point of the Naginata take 15 % more damage

Crescent Strike

stick out to an foeman and swing the Naginata in a large electric discharge in front of you , plow 25 % power damage and promote them back

Whirlwind

Perform a powerful jazz band dole out 5 % more equipment casualty with each smash

Combo Ender Armor Piercing

Increase Armor Piercing with Combo Enders by 4 %

Increase Armor thrust with Combo Enders by up to 24 %

Lethal Reach

Increase Critical Chance with Far Reach by 15 %

Impale

spike an enemy , grapple 15 % ability damage and moving with them up to 13 meters . On release , they become Vulnerable .

Deep Cut

Crescent Strike now inflicts 35 % Bleed buildup

Increase Crescent Strike terms by 40 %

deadly Charge

Impale now move further with the impaled foe

Increase Impale damage by 40 %

Onslaught

Unleash a flurry of 8 strike on a individual foe , dealing 15 % ability damage each . Half as efficacious on declamatory foe .

rise tempest

Whirlwind generates 10 % of an Adrenaline Chunk on bang .

Increase Whirlwind Damage by 40 %

pierce Momentum

Increase Armor pierce with sequent hits by 2 %

Increase Armor Piercing with successive hits by up to 12 %

Fatal Reach

Far Reach generates 10 % of an Adrenaline Chunk on bang

Stampeding Charge

Impale now pushes back enemy on the route

Increase impale harm by 60 %

Disabling Strike

Crescent Strike now knocks down enemies

Broader Onslaught

Onslaught now has its full effect on large enemy

Increase Onslaught terms by 40 %

Ultimate Onslaught

Onslaught can no longer be blocked or parried

Persistent Storm

After performing the first strike , keep the Whirlwind fit .

Increase Whirlwind hurt by 60 %

All Kanabo Abilities & Passives

The Kanabo is a grave impairment bargainer thatcan deal effective AoE wrong against drove of enemieswith the Crushing Shockwave and Slugging Rampage . You ’ll transport enemies flying with this artillery ; it ’s quite square , particularly when chain together hit . The Kanabo deals the highest price of any weapon system case , and makes most coming upon a cakewalk if properly specced .

Devastation

Switch attack eccentric at the end of a combo to trigger off an additional combo ender

Spine Breaker

snaffle an enemy with the Kanabo , mete out 50 % ability hurt and pink out regular foe . Half as effective on gravid enemies .

Forward Momentum

When you strike an enemy , chain your next attack faster .

Combo Ender Damage

Increase damage with Combo Enders by 2 %

Increase harm with Combo Enders by up to 12 %

Turmoil

Devastation combo enders engender 50 % of an adrenaline ball on strike

Increase Devastation damage by 40 %

Power Surge

Each successful Forward Momentum before Combo Ender increases its harm by 15 %

Ability Master

Irresistible Force

Increase Spine Breaker lulu length by 10 seconds

Increase Spine Breaker damage by 40 %

shell Shockwave

A down hit that deals 90 % power damage , disables the targets , and staggers all enemies in a 3 meter radius .

Infinite Devastation

agitate the opposite attack stimulus after a desolation to execute a second one .

Increase Devastation damage by 60 %

Slugging Rampage

A series of spin work stoppage that carry on 20 % power damage each and sends everyone nearby fly backward

Unstoppable persuasiveness

Spine Breaker now has its full effect on heavy foe

Increase Spine Breaker Damage by 60 %

Greater Shockwave

Crushing Shockwave now afflicts enemies with Daze

Increase mash Shockwave damage by 40 %

Damage Reduction

Increase damage simplification by 1 %

Increase impairment diminution by up to 6 %

Slugging Torrent

Slugging Rampage now lasts longer

Increase Slugging Rampage damage by 40 %

Slugging Fury

Slugging Rampage now lasts even longer

Increase Slugging Rampage damage by 60 %

Absolute Shockwave

Increase Crushing Shockwave size of it by 167 %

Increase Crushing Shockwave impairment by 60 %

All Teppo Abilities & Passives

The teppo is a matchlock rifle that can cope very high damage at kitchen stove or in close proximity with the Close Quarters ability , permit you to swing it at enemies for power damage and breaking the target ’s armor . The teppo has three special ammo character : Steel Bullets that make enemies Vulnerable , Concussive Bullets that deal Daze , and Shrapnel Bullets that deal Bleed impairment .

Armor Damage

Increase Armor Damage by 3 %

Increase Armor Damage by up to 21%%

Steady Hand

While aiming , remain still for a short time to zoom in further and increase damage by 10 %

Armor Buster

Reload the Teppo and follow up with a shot that deals 100 % power scathe and breaks the target ’s armor .

Larger Pouch 1

Increase maximum capacity for all ammo . +4 Ammo , +2 Special Ammo

Concentration

Steady Hand now also slows down time for 5 seconds .

Increase Steady Hand harm bonus by 40 %

confining quarter

Swing the Teppo at an enemy , dealing 60 % ability damage , tap them down and automatically shooting them .

Teppo Tempo

After a successful stratagem , fool at the aggressor .

Reload Speed

Increase Teppo Reload Speed by 2 %

Increase Teppo Reload upper by up to 9 %

shut away In

Steady Hand can no longer be interrupted

Increase Steady Hand wrong bonus by 60 %

Explosive Surprise

bewilder a gunpowder pouch and automatically shoot it to create an plosion that deals 35 % ability damage .

Radial Effect

Armor Buster sends fragments of armour flying in every focussing , deal 25 % ability damage in a 4 - metre spoke .

Increase Armor Buster damage by 40 %

Teppo ’s Might

Close Quarters now has 25 % Armor Piercing

Increase Close Quarters terms by 40 %

brand Bullets

Unlock a new bullet type that make the target Vulnerable .

Larger Pouch 2

Explosive Barrage

Explosive Surprise is chained a second time .

Increase Explosive Surprise hurt by 40 %

Target Vulnerability

Teppo Tempo now make the opposition Vulnerable

Increase Teppo Tempo terms by 40 %

Concussion Bullets

Unlock a unexampled bullet type that build up the Daze affliction .

Range Weapon Expertise

Increase impairment with Ranged Weapons by 1 %

Increase damage with Ranged Weapons by up to 6 %

Deep Impact

On smasher , Armor Buster now push enemies aside .

Increase Armor Buster legal injury by 60 %

Brutal Takedown

confining Quarters now automatically knocks out the target

Increase Close Quarters damage by 60 %

Shrapnel slug

Unlock a new Bullet type that build up the Bleed affliction

great Pouch 3

Increase Maximum capacity for all ammo . +4 Ammo , +2 limited ammo

volatile Warfare

The plosion from Explosive Surprise now knocks down anyone caught in the bang

Quick Aim

Teppo Tempo use a faster reloading technique

All Bow Abilities & Passives

Bows are one of Yasuke ’s unparalleled arm types , and one of the only ways he can toy stealthily . Bows can be enhanced with special pointer types : toxicant pointer , Silent Arrows that remove Health Segments and can potentially one - hit enemies while hide , and Serrated Arrows , which deal Bleed damage .

Swift Hand

Increase Bow Draw Speed by 3 %

Increase Bow Draw pep pill by up to 15 %

Marksman ’s Shot

When hitting the target ’s forefront with a Posture Shot , fire a second arrow .

Staggering Blast

Shoot a hefty arrow at the target , dealing 60 % power harm and pushing them back

Poison Arrows

Unlock a young pointer case that builds up the Poison affliction .

Larger Quiver 1

Increase maximal electrical capacity for all arrows . +10 Arrow , +3 Special Arrow

Marksman ’s position

Marksman ’s Shot is now a Posture Shot

Clear Mind

prison term slows down around you for 10 seconds while direct

unsounded Arrows

Unlock a Modern pointer that has 100 % armour pierce and transfer 2 Health Segments with headshots on unsuspecting enemy .

Critical Damage

Increase Critical Damage by up to 12 %

Marksman ’s Touch

Marksman ’s Shot now has 100 % Armor Piercing

Retreating Shot

Shoot 4 arrows at the closest enemy , cope 10 % ability harm each sentence while elude incoming approach

Headshot Lock

Staggering Blast now automatically aims at the headspring

Increase Staggering Blast damage by 40 %

Kyudo Master

Release when the bowing winkle to trigger Kyudo Master , enable a longer Posture Window and a profligate Reload time for 5 minute

Silent Arrows 2

Yasuke remove 2 additional Health Segments with Silent Arrows

Larger Quiver 2

Increase maximal content for all pointer . +10 Arrow , +3 Special Arrow .

Retreating Barrage

pull in one’s horns Shot now fires more arrows : +1

Increase Retreating Shot price by 40 %

Effective Mindset

While Clear Mind is alive , each shoot down increment damage by 15 %

Increase terms during Clear Mind by 5 %

Temporal Mastery

Kyudo Master now slow up down fourth dimension on the next shot

mum Arrows 3

Headshot wrong

Increase equipment casualty with headshot by 2 %

Increase damage with Headshots by up to 9 %

Retreating Arsenal

Increase Retreating Shot damage by 60 %

Level - head

While Clear Mind is active , Headshots increase the continuance by 4 second base

Serrated Arrows

Unlock a new pointer type that build up the Bleed affliction .

Larger Quiver

Hunter ’s Mark

Staggering Blast now automatically lend oneself the Daze affliction

Increase Staggering Blast impairment by 60 %

Reflexive Poise

Kyudo Master now automatically makes all shots Posture shots

All Samurai Skills For Yasuke

Samurai skill are Yasuke ’s bread and butter , and enshroud a range of a function of combat techniques useful for any of his weapon . This acquirement tree diagram alsoallows Yasuke to do his version of an assassination , the Brutal Assassination , which lives up to its name . The Samurai skill Sir Herbert Beerbohm Tree is also the only tree in the game with four disjoined abilities , giving Yasuke flexibility in how you play him .

re-formation

Restore 1 % of Yasuke ’s maximal health when killing an enemy

bushel up to 6 % of Yasuke ’s maximal wellness when killing an enemy

Brutal Assassination

Perform Yasuke ’s edition of an character assassination and take away Health Segments

Link Attack

swop weapons during a jazz band to transition into a flying plan of attack while switching to your alternating arm , pass your combo

War recoil

Perform a brawny boot on an enemy , deal 20 % ability hurt and pushing them off . Half as effective on big enemies .

Bull Rush

While sprinting , regular enemies will be knocked back and some doors will break on impact . Half as effective on large enemies .

Improved Brutal Assassination

Yasuke can now execute his Brutal Assassination against large enemies

Heavy Impact

War Kick now has its full essence on large enemies .

Increase War Kick damage by 40 %

Crash Collision

Bull Rush can now deal 15 % power scathe on impact .

Increase Bull Rush Damage by 40 %

Increase Yasuke ’s Adrenaline glob by 1

unattackable , Smarter …

+3 % less cooldown with abilities

Up to 15 % less cooldown with power

Yasuke removes 2 additional Health Segments with Assassinations

Impenetrable Defense

now counter every approach received for 20 seconds and up to 5 hits

Battle Cry

Stagger all enemies within 10 meters of you

Big Impact

Bull Rush now has its full effect on large enemies .

Increase Bull Rush harm by 60 %

Increase Yasuke ’s Adrenaline glob by 1

Unbreachable Guard

Impenetrable Defense now reach attackers Vulnerable

Increase Impenetrable Defense impairment by 40 %

Defensive Breach

+100 % damage on enemy collisions

Outnumbered

For each enemy affected by Battle Cry , increase damage by 4 % for 10 instant

Increase damage reduction during Battle Cry by 5 %

Samurai Stand

Enter a frenzy , turning all your blast into Posture attack for 10 seconds

Strength Builder

Increase scathe per fill Adrenaline Chunk by 1 %

Increase damage per fill up Adrenaline Chunk by up to 6 %

Yasuke removes two additional Health Segments with character assassination

Healing Shout

engagement Cry now also restores 50 % of maximal health over 10 second base

Increase damage reducing during Battle Cry by 10 %

Samurai Frenzy

When kill an enemy , Samurai Stand duration is increased by 3 second

Increase Yasuke ’s epinephrine lump by 1

Absolute Protection

Impenetrable Defense can now work against all unstoppable attempt except grab attacks

Eternal Samurai

While in Samurai Stance , wellness is locked at 10 % , causing all enemy attack to be non - lethal .

There ’s no shortage of science inAssassin ’s Creed Shadows , and each Sir Herbert Beerbohm Tree has its own unique and knock-down ability and/or passive voice . as luck would have it , it ’s very easy to re - spec , and it can be done anytime with no penalty , so when you get a young legendary weapon or piece of train , deliberate make over your Mastery Points for the juncture .

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