Assassin’s Creed Shadows

Assassin ’s Creed Shadowsbears the influence of games throughout the dealership , but one particularly big element of its style is a direct result ofAssassin ’s Creed Odyssey ’s approach . The franchise ’s first venture into Japan is being evolve by Ubisoft Quebec , the same studio behindOdyssey , so it ’s no surprise that there ’s a mess of persistence in its ideas . While Sengoku period Japan and Ancient Greece are radically dissimilar , every view of presentation does n’t necessarily have to be .

In aninterview withScreen Rant , prowess film director Thierry Dansereau explicate that the game ’s nidus on vivid colors was informed byOdysseyand its reception . Assassin ’s Creedhasn’t always been the most colorful series , butOdysseywas often vibrant , and players ' responses to that element carried over into the excogitation ofShadows .

Thierry Dansereau : Me , I would say personally it come from the lesson learned on the making of Assassin ’s Creed Odyssey . We saw , even on Reddit and channels like that , players feel great when there ’s colors . And you have sex to be in a earth that ’s worth saving . So you want to drop time where you sense great .

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The team did n’t slue into a cartoon fantasy , and Dansereau also explain that the coloured nature of the place setting was obvious when claver Japan and considering references . Instead , the developers " just slightly pushed it,“particularly when it comes to highlight the change season in the secret plan .

Odyssey & Fans Both Influenced Color In AC Shadows

Positive Feedback Is Important

The nidus on color is particularly notable when comparingAssassin ’s Creed Shadowsto theearliest entries in the serial publication , which tilt toward desaturation in some regards . While this element established a visual brand that synchronized with the conception of the Animus , it did n’t at long last stick around for the retentive catch .

Assassin ’s Creed Shadows is coiffure one record for the open - world game in the franchise ’s , and it ’s all because of Japan ’s spate ranges .

Thierry ’s explanation makes consummate sentience , as graphic colors are a specially well-situated way to release Intropin , but it ’s specially interesting to see that lover surroundings like Reddit helped influence the way thatAssassin ’s Creed Odyssey ’s design choicesplayed intoShadows . Although negatively charged feedback can often pick up more adhesive friction online , positive response can distinctly also make themselves heard .

Naoe from Assasin’s Creed Shadows with character from AC Odyssey

Custom image by Katarina Cimbaljevic

Assassin’s Creed Shadows' Vibrant Color Is A Good Approach

Unreality Isn’t A Bad Thing

I do n’t think saturation for the saki of it is a good affair — a few online games that feel despairing to stimulate amount to mind — but I ’m by all odds into the glide slope thatAssassin ’s Creed Shadowstakes . Elsewhere in the interview , Thierry Dansereau mentioned Kurosawa’sRan , a film that use striking colour to majuscule results . While the nudge in saturation might not be to everyone ’s taste , it does experience like the colouration is deploy smartly in a fashion that evolvesOdyssey ’s approach .

That does n’t stand for the whole enfranchisement will be in the direction thatOdysseyandShadowshave , and people of colour is definitely a location - dependent component . Like Dansereau says , though , it comes from a very innate place when the focus is on Japan , and I ’m excited to see the full range of whatAssassin ’s Creed Shadowsdoes with its seasonal hues .

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Assassin’s Creed Odyssey promotional image of an airborne assassination

Assassin’s Creed Shadows Naoe looking out over the horizon.

Naoe doing a backflip in Assassin’s Creed Shadows

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Assassin’s Creed Shadows