Baldur’s Gate 3
Baldur ’s Gate 3just let its last update , which brought with it a host of new subclass . One of these new options is theArcane Archersubclass for belligerent , which allows you to add a witching kick to your arrows . Before Patch 8 came out , I had n’t tried a full archer build , so I was excited to screen one out with this new subclass .
In improver to the Arcane Archer , Baldur ’s Gate 3’sPatch 8 added 11 other new subclasses . This includedmy personal favored fromD&D , the Swashbuckler Rogue , and some fun options like the Way of the Drunken Master Monk . The update also sum cross - frolic , so it ’s never been a better time to taste testing out new builds with your friends . As for the Arcane Archer , test it out the last few days lead me to detect a shape that cultivate passably well .
Arcane Archer Fighter In BG3 Explained
Arcane Archers Shoot Magic Arrows With Varying Effects
Baldur ’s Gate 3 ’s Arcane Archer is a fighter subclass focalize on archery . Although any fighter can take the Archery fighting style , Arcane Archers also gain access to magic Arcane Arrows with various effect , as well as some handy tricks that burnish your archery skills . The full list of Arcane Archer skills and Arcane Shots can be see below :
Arcane Archer Skill
Level Unlocked
set up
Arcane Archer Lore
3
Custom image by Katarina Cimbaljevic
Gain Arcana and Nature proficiency .
arrive at a Cantrip
take the Guidance , Light , or True Strike cantrip .
Arcane Arrows
3 , 7 , 10
At level three you get four Arcane Arrow charges that are replenish after short and long rests . You also ascertain three Arcane Shots .
At level seven , you have seven total Arcane Arrows and find out a new Arcane Shot .
At layer ten , you have ten full Arcane Arrows and learn a raw Arcane Shot .
Arcane Shot : Banishing Arrow
3 , 7 , or 10
The target rolls a Charisma Save . If it break , it is Banished to the Feywild for two turns .
Arcane Shot : Beguiling Arrow
dispense an extra 2d6 Psychic Damage .
The target roll up a Wisdom Save . If it betray , it is charm .
Arcane Shot : burst Arrow
lot an extra 2d6 Force Damage in a five - meter radius .
Arcane Shot : debilitate Arrow
Deals an extra 2d6 Necrotic Damage
The mark rolls a Constitution Save . If it fails , the target becomes Feeble .
Arcane Shot : Grasping Arrow
Deals an additional 2d6 Poison Damage .
The prey rolls a Constitution Save . If it fail , its movement is deoxidize by three meters and it takes 2d6 Slashing wrong when moving .
Arcane Shot : Piercing Arrow
Deals weapon price plus 1d6 in a melodic phrase . The targets roll a Dexterity Save . If they come through , they take half the damage .
Arcane Shot : Seeking Arrow
This arrow is guaranteed to polish off and deal an additional 1d6 Force Damage .
The object rolls a Dexterity Save . If it die , they are inflict with Faerie Fire .
Arcane Shot : Shadow Arrow
Deals an additional 2d6 Psychic Damage .
The target wave a Wisdom Save . If it give out , it is blind for two turning .
Curving Shot
7
When you miss with any magical ranged attack , you could use a Bonus Action to have the same attack target the next nigh foe .
Magic Arrow
All your ranged attacks are regard magical .
Most of an Arcane Archer ’s nidus is on their different Arcane Arrows , though skill like Curving Shot and Magical Arrow come in ready to hand too . When it comes to building this type of theatrical role , your type of pointer choices will be something you need to consider , as you could only trade one out each floor . This mean you ’ll need to do your best to make good choices each time so you are n’t languish any of your potential .
Best Build For Arcane Archer Fighter In Baldur’s Gate 3
Arcane Archer Builds Should Have High Dexterity And Intelligence
For this build , I am only focalize on a full Arcane Archer . I ’m not coveringpotential multiclass selection . Since you ’ll be in the main using bows , you ’ll require to set about out with a upright Dexterity score when doing your point bargain . Intelligence is your lower-ranking power , as it ’s what ’s used for your Spell Save DC on your Arcane Arrows . As for slipstream , I tend to go Wood Half - Elf for the fastness bonus . My recommended starting and cease Ability Scores can be seen below :
Ability Score
Starting
Ending
military strength
8
Dexterity
17
20
Constitution
10
11
Intelligence
16
18
Wisdom
14
Charisma
When it come to choosing Arcane Shots , I start out with Shadow , Grasping , and Bursting . Shadow is a good way to shut down mages , who often contend a lot of damage in fight , or can summon new enemies and cause you to be at a disadvantage in terms of action economic system . Bursting is another just one for maintaining a better action economic system than your enemies , as it can take out multiple washy foes at once . Grasping is good for gang control , which is helpful when you ’re playing a squishier character . As you charge up , I ’d also take Enfeebling and Seeking .
I take the Sharpshooter feat instead of doing all four Ability Score improvement . It get rid of High Ground penalties while flash . you may also opt to take a -5 punishment to your flak roll to deal an additional 10 damage .
As for gear , I like items that can help me stay mobile for set and get shots . Disintegrating Night Walkers are boots that ignore a fate of crowd ascendancy elements , and also provide you to utilize Misty Step . Late game , Helldusk Armour is another great choice , as it has high AC and allows you to use Fly . As for a weapon , I specially care the longbow Gontr Mael , as you could practice it to give yourself Haste , and occasionally inflicts Guiding Bolt , giving you and your allies advantage on your next onset against that target .
Baldur ’s Gate 3 got 12 fresh subclasses in its final update , including the Way of the Drunken Master monastic . But its well feature of speech is a little humbled - key .
I bask playing an Arcane Archer because it allow me to be part reinforcement , part DPS . Your Arcane Arrows can be just as good at crowd control as they are dispatching enemies , and once you get multiple attacks you may have very effective turns . This is easily one of my preferred newBaldur ’s Gate 3subclasses , and I ’m unrestrained to continue experimenting with it .
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