Grand Theft Auto 5
If the rumors about aGrand Theft Autotrilogy are true , it would be nice if Rockstar allow player of any secret plan to locomote between Liberty City , Vice City , and San Andreas at will . All three of the first 3DGrand Theft Autotitles featured large drome ( andGTA : San Andreasactually had three of its own ) which would be the double-dyed means to let Carl Johnson stretch his branch in Miami , or set aside Tommy Vercetti to return to the town that abandoned him .
Grand Theft Auto : San Andreasalready has a shop mechanic which can be adopted for this travel feature article . InSan Andreas , players could chatter any drome in the game ( offer they had unbarred accession to the other areas ) and buy a ticket to travel between Los Santos , San Fierro , and Las Venturas . There is even a mission where CJ must slip a passenger blue jet and vanish all the agency to Liberty City so as to take concern of some business enterprise for the Maffia . That missionary work only feature the outside and interior of oneiconicGTA 3location , but with the hypothesis of a remasteredGTAtrilogy , Rockstar has the opportunity to expand on this idea and make it much more gratifying .
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It ’s well - known thatGrand Theft Auto’sparent company , Take - Two Interactive , doesn’t desire simpleGTAremasters . When talking about 2 K games ' remastered version of theMafiatrilogy , Take - Two CEO Strauss Zelnick said " … we do n’t just port title over , we actually take the meter to do the very sound business we can making the rubric different for the new release , for the newfangled engineering science that we ’re launch it on . " Connecting all threeGTAlocations would be perfectly in line with this mind-set , and would make each game ’s airport a more interesting positioning for players to visit .
GTA Airports Could Finally Be Used For Something
Even though all three game in the3DGrand Theft Autotrilogyfeature plenty of drome , not many missions really push participant to go there as rider . event in theGTAseries more often merely take placearoundany chip in airport or , most commonly , their runways , which are great for chase scenes but are at last middling non - engaging , since the encompassing open spaces do n’t earmark much in the path of obstacle or challenge . Sometimes breaking into an aerodrome will give the player a want spirit level , but even then it ’s the same flesh of emerging gameplay they could attain anywhere else inGTA’senvironment .
give up musician to journey betweenGrand Theft Auto 3 , Vice City , andSan Andreas’maps at will would obviously create some complicatedness , even when push aside that all three take place in dissimilar decades . Out of the three friend of the 3DGTAtrilogy , only Carl Johnson has the power to swim , and motorcycles and usable helicopters are much non - existent in theGTA 3version of Liberty City . It is possible Rockstar could change the mechanics of all three games to permit forVice City’sandSan Andreas’engine upgrades to apply retroactively to the domain ofGrand Theft Auto 3 - GTA : Liberty City Storiesbrought motorcyclesto Liberty City already , after all .
As thewait forGrand Theft Auto 6grows ever longer , many players would likely be happy to chute back in to the maps ofGTA 3 , Vice City , andSan Andreasin aGTAtrilogy remaster . Letting both new and returningGrand Theft Autofans hop between the three biz single-valued function at will would be an unbelievable addition to the usable candid world gameplay option on display , and it would unquestionably push the rumored remasters past the title of a " simple port . "
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