Hyrule Warriors: Age of Imprisonment
As excited as I am at the annunciation ofHyrule warrior : Age of Imprisonment , there is one of import variety that I hope it makes fromAge of Calamity . The lastHyrule Warriorsgame include a major twirl that reshaped it entirely , but this same approach would not benefitAge of Imprisonment . or else , the upcoming secret plan should nullify including this kind of dramatic plot point , especially as its basic premise has more than enough prayer already .
Hyrule warrior : Age of Imprisonmentwas one of the many newgames announced for the Nintendo Switch 2during the April 4 Nintendo Direct , and its existence came as a magnanimous surprise to many . Of course , in retrospect , the yield of such a secret plan makes perfect sense . Age of Calamitypromised to show player the Hyrule that existed before and during the Great Calamity that go toBreath of the Wild . Tears of the Kingdom ’s own backstory involve an even older clock time catamenia , and this has also provided a perfectpoint on the timeline forAge of Imprisonmentto explore .
Hyrule Warriors: Age Of Calamity Wasn’t A True BOTW Prequel
A Time Travel Plot Inherently Changed The Events Of The Past
However , it is authoritative to note thatdespite being clearly marketed as a prequel toBOTW , in truthAge of Calamitywas something entirely unlike . Terrako ’s time traveling , the inciting incident of the intact secret plan ’s game , means that the timeline thatAoCfollows diverges immediately from the original outcome that would have conduce toBOTW ; a significant winding . Later events , notably include the deliverance of the four Champions by their future vis-a-vis , only exacerbate this , withAoCultimately only rarify theZeldatimelineeven more .
Hyrule warrior : Age of Calamity shows a dissimilar conclusion to the battle between Princess Zelda and Calamity Ganon from Breath of the Wild .
Of naturally , this approach has both strong positive degree and negatives . A game that accurately follow the events leading up toBOTWwould have been very depressing , and the survival of the Champions is a powerful moment . But on the other hand , the diverge timeline means that outside of a few broad assumptions about the Hyrule describe , the plot does little to explain the true events ofBOTW ’s Calamity , which was a dissatisfactory realization for many in its own right .
Age Of Imprisonment Should Not Warp Its Premise
The Next Hyrule Warriors Game Can Still Succeed Without Changing The Imprisoning War
As it stands , AoIappears to follow the events delineate inTOTK , as evidence by its own trailer depict it as"the fib leading into"the open - world game . Of of course , given the illustration set byAoC , this in itself is no guarantee that the young title will actually be a unfeigned prequel . Nevertheless , I believe that it would be for the best if the game does take this path . Not only would this avert the dashing hopes thatAoCbrought with it , but falsify the timeline could easy establish to be black for the constituted canon ofTOTK .
UnlikeAoCand the Great Calamity , TOTK ’s own past events are already securely stock-still in time change of location . Zelda ’s journeying to the past is a verbatim resolution of her encountering Ganondorf seal below Hyrule Castle , a fate the Demon King arguably only stick out as a resultant of her actions in the yesteryear . As a result , Zelda ’s tarradiddle inTOTKestablishes a time grummet that is essential to both that secret plan and Hyrule ’s very being . interpolate this story instead of merely expanding upon it could , therefore , be disastrous for Hyrule , or even make an entirely unneeded paradox .
Breath of the Wild is a outstanding plot , but replaying it can palpate like more of a task than anything . Here are 10 reasons to reconsider a replay .
Custom image by Katarina Cimbaljevic
ParallelingAoC , the most obvious variety thatAoIcould make would be Sonia surviving Ganondorf ’s assassination try . However , the loss of her Secret Stone would still require to fall out for him to become the Demon King , and there is no immediately obvious way for the outcome to change without an additional time travel element to the plot . Zelda using meter magic could be used to justify this , but again making these change to the game would arguably only complicate consequence on the whole .
A Straightforward Prequel To TOTK Could Still Surprise People
TOTk Left Plenty Of Space For A New Game To Explore Rauru’s Hyrule
Furthermore , I am confident thatAoIdoes not need to vary the events of the Imprisoning War to have an engaging story . There are already plenty ofTOTKmysteries thatAge of Imprisonmentcould resolve , and these solutions would undoubtedly have the potency to storm people . Between the Zonai and the still largely mysterious world of this ancient Hyrule , the game have an unavoidable resultant does not signify that gain that point would not be a soundly gratifying experience . Ultimately , it does not need to invoke a alike wrench to that ofAoC.
The end of Sonia aside , the Imprisoning War is already a far more hopeful narration than that of the Great Calamity ( including Ganondorf being vote out ) , which I feel greatly lessens the appeal of altering its story .
Creating an alternative timeline allowedAge of Calamityto make a triumphant story out of what was primitively a tragedy , although this came at the monetary value of distort its version of the Great Calamity . However , I feel that likewise falsify the events of the Imprisoning War inHyrule Warrior : Age of Imprisonmentwould do little to actually ameliorate the experience . Not only would any significant changes move the game out from its presented nature as a prequel , but Zelda ’s risky venture in the upstage past tense already has an incredible amount of electric potential regardless .
Your Rating
Your comment has not been saved